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next start dates

Sep 3, 2013
Mar 10, 2014
Sep 2, 2014
Mar 9, 2015

duration

One Year

about

Wade Howie - Head of Visual Effects / Game Art & Design
A pioneering artist in digital visual effects, Wade Howie's production career spanning 3 decades has included 12 years with George Lucas' Industrial Light and Magic as VFX Supervisor/Director, Head of Modelling and Animation, & Creative Director for animated TV and commercials.  His other roles include Art Director for games at Electronic Arts, on-set Supervisor for various CG/live action hybrid productions, and journeyman FX and lighting artist for film & TV. His feature credits include Terminator 2, Star Trek VI, Jurassic Park, The Mask, Casper, The Wild, Watchmen, TRON:Legacy and The Thing. As well as training and mentoring new CG artists in industrial settings across Europe, US, Canada and Africa, Wade has worked as a college professor and consultant for new studios bringing CG artists online. Wade has also contributed at software development firms Alias Research Inc. (Maya) and Side Effects Software Inc. (Houdini), and has a background in traditional art and design as well as filmmaking.  IMDB
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Game Art & Design

Overview

Gaming and film calls your name; VanArts game design school helps you to answer that call.

At VanArts, you’ll go a long way in a short period of time. Right now, you only visualize characters and sets in 3D; learn how to move those 3D assets from your imagination onto the screen when you attend our game design school. Discover everything about character modeling, rigging, lighting and texturing so your creations blow away the competition. And learn all this from creators currently working in the industry, right here in Vancouver, home to several gaming empires.

Take your skills in traditional drawing, sculpting and concept art to a higher level by developing your game design abilities in advanced 3D techniques and production methods. At graduation, your portfolio and demo reel will showcase your game design talent, creativity and flair for working with creative teams. Until then, caring mentors will work with you to develop your confidence and networking strategies so you are ready to meet with art directors and industry recruiters.

Inside VanArts

In Episode 26 of our Inside VanArts web video series, come hang out with our students in Game Art & Design, see their work and hear about why they chose VanArts!

Check out more stories and videos on the Game Art & Design Blog

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news

Featured Video: Photography Shoot
VanArts visits Partner Universities
Degree Pathways with University of Gloucestershire
Featured Video: Web Development Program
News from Photography Grads

More Blog Stories

events

Story & Animation Masterclass - 2013 TOUR
Apr 5, 2013 - Jul 27, 2013
Young Designers' Exhibition (YODEX) - Taiwan
May 17, 2013 - May 20, 2013
INFO SESSION at VanArts
May 25, 2013
Story, Character & Animation Masterclass - New York City 2013
Jun 14, 2013 - Jun 16, 2013
San Diego Comic-Con
Jul 18, 2013 - Jul 21, 2013
SIGGRAPH 2013
Jul 21, 2013 - Jul 26, 2013
Story & Animation Masterclass - San Diego 2013
Jul 26, 2013 - Jul 27, 2013
Anime Revolution
Aug 16, 2013 - Aug 18, 2013
Fan Expo Canada - Toronto
Aug 22, 2013 - Aug 25, 2013
Montreal Comic-Con
Sep 13, 2013 - Sep 15, 2013
Ottawa Animation Festival 2013
Sep 18, 2013 - Sep 21, 2013
Info Session - Toronto
Sep 23, 2013
Canada Career Week Fair - Edmonton
Oct 4, 2013 - Oct 5, 2013
Info Session - Edmonton
Oct 6, 2013
New York Comic Con
Oct 10, 2013 - Oct 13, 2013
National Education Fair - Montreal
Oct 16, 2013 - Oct 18, 2013
Info Session - Montreal
Oct 19, 2013
Motion Picture & New Media Career Expo
Oct 29, 2013
See Your Future Education & Career Fair - Saskatoon & Regina
Nov 4, 2013 - Nov 5, 2013
Info Session - Saskatoon
Nov 6, 2013

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VanArts’ Urban Campus - A Place to Excel

VanArts’ state-of-the-art campus boasts over 24,000 square feet in the heart of downtown Vancouver. »

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