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program details

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next start dates

Mar 12, 2012
Sep 4, 2012
Mar 11, 2013
Sep 3, 2013

duration

One Year

Visual Effects

Faculty

Bill Dwelly - Head of Visual Effects/Game Art & Design

William (Bill) Dwelly’s film credits include multiple Oscar-winning Avatar as Lead Technical Director at Weta Digital; I Robot & King Kong as Senior Animation Technical Director and Oscar-winning animated short Ryan.

Bill has worked in the film and entertainment industry since the late 1980’s as a Theatrical Lighting Designer, a Cameraman, Pipeline Developer and CG Supervisor. In addition to his production experience, William was Head of the Maya program at Seneca College in Ontario and is the author of two books; Modeling in Maya and Character Rigging in Maya.

IMDB

Bob McAfee

Bob holds a Bachelor of Fine Arts degree in Animation from the Emily Carr University of Art & Design, and a Diploma in Digital Animation. Since 1999, he has worked as a Cinematic Director, Lead Character Modeler, Technical Artist and Animator, and a Maya and Zbrush instructor for the Art Institute of Vancouver, British Columbia Institute of Technology, Emily Carr University of Art & Design, Radical Entertainment and Vancouver Institute of Media Arts.

David Rose

David Rose has worked as a Compositor on many blockbuster films including The Incredible Hulk, X-Men Origins, Percy Jackson, Battleship, and many more at studios such as MPC, Soho VFX, Prime Focus, and Intelligent Creatures.  He is currently a Senior Compositor at Scanline VFX in Vancouver BC.  Having received his visual effects training from Seneca College in Toronto, David is just as passionate about teaching as he is about production work and he will always to the extra step for his students.

Geoff Taylor - Photoshop/Matte Painting Instructor

Geoff is an environment artist at Propaganda Games (Disney Interactive). His focus is mainly on concept art and modeling. Geoff is a graduate of VanArts' Game Art and Design program. He also holds a Bachelor of Design specializing in illustration from the Ontario College of Art & Design, and was an award recipient for achievement in editorial illustration and academics. Prior to his involvement in entertainment design Geoff worked for seven years as a freelance designer in a variety of fields including clothing design, editorial illustration and vinyl toy design.

www.royaldesigns.ca

Stephen Pearce - Concept Art & Drawing Instructor

Stephen studied animation at Capilano College, and has worked as an animator and concept artist in several Vancouver studios, including AKA Cartoon, Bardel/Dreamworks, Mainframe, Digital Alchemy  & Backbone Entertainment. His credits include Mtv's Cartoon Sushi, Stickin Around, Joseph-King of Dreams, ActionMan, Bomberman & Heavy Gear. Stephen is a gifted fine artist with vast experience in illustration, conceptual design, murals, window display installation and foam sculpture for many local businesses.  

Advisory Council

Jason Dowdeswell - Head of Image Engine, Vancouver

Jason Dowdeswell is known for his major contributions on blockbuster hits such as Twilight, Salt and Night at the Museum. He has worked in many studios including Rainmaker, Boss Film, CIS Vancouver and has had a diverse career in the film industry.  He is currently the Head of Image Engine Vancouver and actively involved in the Visual Effects community, both locally and abroad.

IMDB

LinkedIn

Koen Vroeijenstijn - Lead FX Technical Director, Image Engine Vancouver

Koen Vroeijenstijn brings over a decade of experience and knowledge to his role as a program advisory committee member.  After starting his own effects studio in Amsterdam and working on European features and shorts for 8 years, his career took him to Guerrilla Games working on the successful PS3 game Killzone 2.  Next Koen moved to the US and contributed effects to Kung Fu Panda, Megamind, Monsters vs. Aliens, Puss in Boots and Rise of the Guardians for Dreamworks Animation.  Currently he is re-located to Vancouver as Lead Technical Director at Image Engine.

IMDB

LinkedIn

Mark Pullyblank - Animation Director, Goldtooth Creative

Mark Pullyblank is one of our most successful VanArts graduates and keeps in touch with us as a mentor and advisory board member. He has worked as an animator for Rainmaker Entertainment and Frantic Films in Vancouver, WETA Digital in New Zealand (as a senior layout technical director on James Cameron's Avatar), Sony Imageworks, and his current position as animation director for Goldtooth Creative.  His other lead and supervisory animation credits include The Smurfs, Garfield, Dr. Dolittle 3, Stargate:Atlantis, Elektra, Night at the Museum, Blades of Glory, Journey to the Center of the Earth, Watchmen and many other projects.

IMDB

LinkedIn

Shawn Dunn - Head of Layout & Animation Technologies, WETA Digital

Shawn Dunn, an engineer by training, is Head of Layout and Animation Technologies at WETA Digital, and has worked on Oscar-winning blockbuster feature films such as Avatar, King Kong and Lord of the Rings: The Return of the King.  Shawn also worked on the Oscar-winning short Ryan, and is the author of the best-selling book Learning Maya: MEL Fundamentals.

IMDB

LinkedIn

Program Details

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Request Info

news

Rhythm & Hues presents to VanArts Students
Inside VanArts: Animation Students
Action & Sports Photography
Call for Applicants to Acting Program
VanArts Graduate works at Walt Disney Animation Studios

More Blog Stories

events

Kamloops Education & Career Fair
Feb 13, 2012
Okanagan Education & Career Fair
Feb 15, 2012
OPEN HOUSE at VanArts
Mar 3, 2012
Info Session - Edmonton
Mar 24, 2012
Info Session - Calgary
Mar 25, 2012
Info Session - Saskatoon
Mar 27, 2012
Emerald City Comicon - Seattle
Mar 30, 2012 - Apr 1, 2012
Info Session - Seattle
Apr 2, 2012

More


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