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program details

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next start dates

Sep 3, 2013
Mar 10, 2014
Sep 2, 2014
Mar 9, 2015

duration

One Year

about

Wayne Gilbert - Head of Animation / Dean of Faculty
Wayne’s career spans more than three decades, has two Clio awards, and has worked on productions ranging from Care Bears to Star Wars. He is a graduate of Sheridan College, and has worked there as an instructor and coordinator of their Classical Animation Program. His professional career has taken him to the top studios including Walt Disney Canada, Industrial Light & Magic and Electronic Arts. Wayne is also a published author, his book Simplified Drawing for Planning Animation is a required text at many animation schools. He regularly writes articles for the industry, and has written a novel and screenplay. Website IMDB Interview at Vancouver Animation
Read More

2D Animation

Curriculum

(Listed here is an overview of the curriculum for this program. To download a detailed curriculum guide click here.)

Term 1

Whether you are a student in the 2D or 3D stream, the curriculum begins with the principles of Initiating Force, Path of Action, Lead and Follow, Timing/Spacing to show effort and weight. The aesthetics of a shot, psychology of line, shape, composition, lighting and colour are covered in Story/Visual Language.

Extra Life Drawing is essential for 2D animation students as strong drawing skills build confidence and all animators benefit from simplified structural drawing for planning animation. 3D animators learn Maya covering animation interface, preferences and file management and basic modeling is introduced for creating props and environments to visually enhance assignments. Photoshop is introduced to support assignments and presentations as well as texturing for 3D animation.

  • Animation 1 (Force and Body Mechanics)
  • Maya for Animation 1 (3D stream only)
  • Story & Visual Language 1
  • Life Drawing 1
  • Animation History 1
  • Photoshop Workshop (3D stream only)

Term 2

Term 2 advances the study of animation principles through assignments in body mechanics and introduces (acting) character awareness, thinking and dealing with the environment to strengthen content believability. Story/Visual Language advances to deal with the psychology of cinematic image, acting and story structure while storyboarding assignments prepare you for term 3 assignments and term 4 demo projects.

Life Drawing continues, advancing body construction awareness and dynamic posing. In Maya class organic modeling is taught using existing character models, building clothing, hair and props that will support your story telling efforts through character animation. The History of Animation is an exceptionally in-depth and entertaining look at how the art form started and has evolved.

  • Animation 2 (Force and Body Mechanics)
  • Maya for Animation 2 (3D stream only)
  • Story & Visual Language 2
  • Life Drawing 2
  • Harmony (Toonboom) 1 (2D stream only)
  • Animation History 2
  • Premiere Workshop

Term 3

Performance or acting is the focus of Term 3 animation assignments. The course takes an innovative look at ‘the animator as actor’ role. Animators observe acting students in their classroom environment studying body language, timing and interaction. Dialogue, sound FX and music are introduced. Workshops and assignments are given in Flash or Animate Pro, introducing you to animating a 2D software program.

In Story/Visual Language you will develop, storyboard and create assets for your term 4 demo project. Workshops in Premiere prepare you for creating, editing and adding audio to story reels and final projects.

Life Drawing advances body construction awareness and dynamic posing. The application of techniques learned in Maya 1 and 2 in the building of sets and character assets for the short story project.

  • Animation 3 (Performance/Acting)
  • Maya for Animation 3 (3D stream only)
  • Story & Visual Language 3
  • Life Drawing 3
  • Harmony (Toonboom) 2 (2D stream only)
  • Audio/Adobe Audacity Workshop

Term 4

Term 4 is creating your Character Animation demo reel for presenting to studios. Lighting and rendering are taught in Maya class to help enhance the visual presentation of your demo reel project as well as providing visual polish on previous animation assignments.

Workshops and assignments in Flash or Animate Pro support continued skills development. This term is for honing Character Animation skills through the completion of one short film project or 3 assignments.

  • Animation 4 – Short Film or Demo Production
  • Maya for Animation 4 (3D stream only)
  • Story & Visual Language 4
  • Life Drawing 4
  • Portfolio/Demo Reel Workshop

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events

Story & Animation Masterclass - 2013 TOUR
Apr 5, 2013 - Jul 27, 2013
Young Designers' Exhibition (YODEX) - Taiwan
May 17, 2013 - May 20, 2013
INFO SESSION at VanArts
May 25, 2013
Story, Character & Animation Masterclass - New York City 2013
Jun 14, 2013 - Jun 16, 2013
San Diego Comic-Con
Jul 18, 2013 - Jul 21, 2013
SIGGRAPH 2013
Jul 21, 2013 - Jul 26, 2013
Story & Animation Masterclass - San Diego 2013
Jul 26, 2013 - Jul 27, 2013
Anime Revolution
Aug 16, 2013 - Aug 18, 2013
Fan Expo Canada - Toronto
Aug 22, 2013 - Aug 25, 2013
Montreal Comic-Con
Sep 13, 2013 - Sep 15, 2013
Ottawa Animation Festival 2013
Sep 18, 2013 - Sep 21, 2013
Info Session - Toronto
Sep 23, 2013
Canada Career Week Fair - Edmonton
Oct 4, 2013 - Oct 5, 2013
Info Session - Edmonton
Oct 6, 2013
New York Comic Con
Oct 10, 2013 - Oct 13, 2013
National Education Fair - Montreal
Oct 16, 2013 - Oct 18, 2013
Info Session - Montreal
Oct 19, 2013
Motion Picture & New Media Career Expo
Oct 29, 2013
See Your Future Education & Career Fair - Saskatoon & Regina
Nov 4, 2013 - Nov 5, 2013
Info Session - Saskatoon
Nov 6, 2013

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